AI Insights · Timothy · October 2021
Top 5 Low Poly Games on iOS in the US: Q3 2021 Performance
Discover the performance trends of the top 5 low poly games on iOS in the US during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw notable performance trends among the top low poly games on the iOS platform in the United States. Here’s a detailed look at the weekly downloads, revenue, and active users for the top 5 games: Roblox, Art of War: Legions, Egg, Inc., Old School RuneScape, and Idle Lumber Empire - Wood Game.
Roblox
Roblox experienced a fluctuating yet robust performance in Q3 2021. Weekly revenue peaked at approximately $9.2M at the beginning of July, then saw a decline, stabilizing around $7.2M by the end of September. Weekly downloads followed a similar trend, with a high of 409.9K in early August, before decreasing to 345.8K in the last week of September. The weekly active users also showed a downward trend, starting from nearly 11M and dropping to around 9.8M by the end of the quarter.
Art of War: Legions
Art of War: Legions had a relatively stable revenue throughout the quarter, with weekly earnings fluctuating between $112K and $147K. Downloads saw a significant spike in the last week of September, reaching 23.5K, up from a low of 6.2K in mid-September. Active users also peaked in the final week of September at around 121.6K, from a low of 79.3K earlier in the month.
Egg, Inc.
Egg, Inc. showed a consistent performance in terms of revenue, maintaining a range between $85K and $127K per week. Weekly downloads were highest in mid-July at 86.6K, but they decreased to approximately 33.7K by the end of September. The active user base remained relatively stable, hovering around 900K throughout the quarter.
Old School RuneScape
Old School RuneScape maintained a steady weekly revenue, with figures ranging from $71K to $92K. Weekly downloads were stable, peaking at 4.6K in mid-July before dropping to around 3.1K by the end of September. Active users showed a slight decline, starting from 48.8K and ending the quarter at approximately 41.6K.
Idle Lumber Empire - Wood Game
Idle Lumber Empire - Wood Game saw significant growth in Q3 2021. Revenue increased from a modest $232 in late June to nearly $97.3K by mid-September. Downloads also surged, reaching a peak of 48.4K in mid-September, from just over 1K at the start of the quarter. Active users followed this upward trend, growing from 879 in late June to approximately 80.9K by mid-September, before settling at around 59.7K at the end of the quarter.
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